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20d20

A minimalist tabletop RPG that you can start and finish in less than 20 minutes, and all you need is a d20 and two or more players.

We invented this game pretty spontaneously in January of 2025. You can listen to the podcast episode where we came up with it and played it for the first time here.

The entire game occurs in a scenario with some sort of condition that ends the story after 10 minutes.
We also recommend having a major event that twists or intensifies the scenario after 5 minutes.

Turns go clockwise around the circle of players. The most experienced players should go first, or have everyone roll and let the person with the highest roll go first.

On the first turn, the player can riff on the scenario for a couple sentences, and then say what their character does.

Then they roll a d20 and STOP TALKING.

Each player's turn should only be about 30 seconds tops.

The player to their left says out loud the result of the d20 roll, then describes what happened.
A roll of 10 or higher indicates a success.
A 1 means a dramatic, possibly harmful failure.
A 20 is a dramatic, major success.

Now, the new player says what they're going to do, rolls the dice, and STOPS TALKING. Keep taking turns like this, clockwise around the room. Each player is the game master for the player to their right, and their game master is the player on their left.

Keep an eye on the time. Announce when 5 minutes are up, and the current player can describe what happens with the twist. When 10 minutes are up, finish up one final round as the 10 minute event happens.

Here's a table of sample scenarios. You can roll a d20 to randomly pick one of these, or just come up with your own! There's an extra table of settings at the bottom of this page.

More scenario ideas:

Roll d20Setting10 minute end5 minute twistAlternate 5 minute saboteur twist
1Nuclear submarine that has broken underwater10 minutes before oxygen runs outA sea creature starts to attack the subOne of the characters becomes a monster because of radiation from the reactor
2Old west bank heistIn 10 minutes, the characters have to hop on a moving train that will get them out of townThe sheriff arrives outside of the bankOne of the characters reveals that they're an undercover law man
3A plane filled with talking snakesIn 10 minutes, the plane is scheduled to land and release the snakes onto an islandThe snakes escape their cages and try to take over the planeOne of the characters is a terrorist who doesn't want the plane to land, so that the snakes won't be introduced to the island
4Underground mining facilityThe characters have to retrieve a magic gem and escape in 10 minutesStrange monsters bust in through the wallsOne of the characters is actually an android spy, sent in to lock everyone in the mine
5Backstage at a massive show in front of 500,000 peopleThe characters are the headlining act, and they need to start performing in 10 minutes. Everyone has forgotten all of the songs on the setlist.5 minutes in, a scientist shows up with a brain scrambling/descrambling device that...might... help characters remember the songsA band member decides to escape with a briefcase full of cash
6Rural hunting spot during duck season. All of the players are ducks that can talk, except one player, who is a hunter whose only gun stopped working.10 minutes in, the hunter's trigger-happy hunting buddy shows up with a functional gun.5 minutes in, one of the ducks gains the ability to access the hunter's memories.One of the ducks has made a deal with the hunting buddy
7Group of survivors caught in the middle of an alien/zombie invasion, holed up in the basement of a parking garage, locked in an office.10 minutes in, The zombie bust through the walls and eat everyone.5 minutes in, the power goes off and all the doors open automatically.5 minutes in, one person turns into a zombie.
8The players are on a road trip from east to west coast. They are 15 minutes away from a gas station with a convenient store. Everyone needs something at the store badly. The car tire blows out and they are forced to pull overOne player has to poop, badly, has been eating Taco Bell leftover and may have norovirus, 10 minutes in will have explosive diarrhea. One player is meeting their mom at the gas station to get asthma meds, and has an asthma attack at 10 mins. One player is addicted to gas station dick pills or some vile substance circle k is slinging and is going to freak out from withdrawal 10 minutes in. One player has a hand grenade and is having a psychotic break, 10 mins in will pull the pin.Another car pulls up behind the broken down car.The party realizes one of the players intentionally damaged the tire at the last stop.


We found it can be really fun to have each player roll a d20 to determine a random charcter trait:

Roll d20Trait
1Cowardly
2Confident
3Knowledgable
4Naive
5Selfish
6Altruist
7Optimist
8Pessimist
9Pacificist
10Bloodthirsty
11Methodical
12Impulsive
13Obsessed with something
14Depressed
15Ecstatic
16Bored
17Insatiable hunger
18Perilous curiousity
19Large
20Small


Roll d20Settings
1Planetary Recon
2Stuck in snow peaks after plane crash
3Players are dieties whose last worshipper is about to die, thus negating their existence
4Group of kids shrunk by dad's science machine
5baseball landed in the neighbors yard, players are about to get eaten by their dog
6Characters are walking/talking trees about to get axed down by Paul Bunyan
7Aliens have just landed outside of your house
8Italy in 1500, players need to find davinci and get his help to repair time machine to get home
9Players are trying to retrieve a magic item from a dragon's lair
10Middle of a desert that is all basic lego bricks instead of sand
11Characters are lab rats that figured out how to communicate and make tools
12Characters are all classic hollywood monsters (frankenstein, wolf man, etc) and they're in a golf tournament
13life raft in the middle of the oceean
14Walking among dinosaurs
15trapped in a price is right game
16In a library during detention hour
17in a lab designing a sentient video game controller
18on a monkey farm
19trapped in a sweatshop animation studio
20In a mad scientist lab, and he put a cat's brain into a 20 foot tall gorilla
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